using System;

namespace DarkNeuron.Services.Input
{
// #if xbox
	public enum GamePadButtons
	{
		A,
		B,
		X,
		Y,
		DPadLeft,
		DPadRight,
		DPadUp,
		DPadDown,
		LeftButton,
		RightButton,
		Back,
		Start,
		XBoxButton,
		LeftStick,
		RightStick
	}
// #endif
}
